Description
Minimum System Requirements
- Mac OSX 10.9 / 512 MB RAM
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Windows (64 bit) Vista or above / 512 MB RAM
Available formats
- We support AAX, VST3, AU and AudioSuite, in 64-bit only.
Original price was: €599.00.€479.00Current price is: €479.00.
Paragon is a true convolution reverb with the flexibility and control of a classic algorithmic reverb, giving you the sound of real spaces, now with unprecedented tweakability. Via re-synthesis, Paragon offers full control of the decay, room size and brightness of reverbs modelled on 3D recordings of real spaces – with no time-stretching, which means no artefacts – not to mention spectral analysis and precise EQ of the Impulse Responses themselves.
Gone are the days of enormous IR libraries. Why have 30 recordings of different-sized churches, when you can meticulously adjust the characteristics of one church?
Perfect for surround applications including Dolby Atmos bed tracks, the reverb operates in up to 7.1.2 channels of audio.
The IR library isn’t too big, and it isn’t too small, it’s just right. Gone are the days of keeping an Impulse Response saved for every possible configuration of every possible space – with Paragon, all you need is a select few, which can be tweaked to create almost limitless combinations of spaces.
Using state of the art technology developed alongside the University of York’s Dr. Jez Wells, 3D Impulse Responses are analyzed, decomposed and re-synthesized to create new authentic spaces.
Paragon’s IR panel also allows you to seamlessly tweak the frequency response of real spaces, by EQing the reverb model itself and altering the frequency-dependent decay rate.Real spaces reimagined
As the first 3D-compatible convolution reverb, Paragon is an ideal addition to your Dolby Atmos workflow – create a sense of space like never before.
Paragon’s adjustable crosstalk creates a sense of liveliness and interaction between channels, and allows you to produce surround reverb even from mono or stereo sources. Paragon offers the control and flexibility to determine how reverb from each channel interacts with the other channels, for example improving dialog intelligibility by removing reverb from the centre channel, but maintaining a sense of space and location by sending the dry centre channel audio to other reverb channels.
Windows (64 bit) Vista or above / 512 MB RAM